/* The Atomic Geometry journey · built for phones first, the same style as the slides.
   Brand (fonts, colours, colour code) lives in assets/brand/brand.css; each part of the game has its own file. */
@import url('../assets/brand/brand.css');
@import url('styles/base.css');
@import url('styles/home.css');
@import url('styles/cards.css');
@import url('styles/hex.css');      /* every hexagon: map cells and hexagon walls */
@import url('styles/board.css');
@import url('styles/player.css');   /* layout last: it places the cards' pieces on the screen */
@import url('styles/overlays.css');
@import url('styles/shelf.css');
@import url('styles/cover.css');
@import url('styles/layout.css');  /* the one layout every card follows: read left, do right, results under it, buttons in the corners */
@import url('styles/dash.css');    /* the student dashboard (profile) and the homework ticks */
@import url('styles/world2.css');  /* World 2's slide pieces */
@import url('styles/read.css');    /* Hello Geometry: bigger text everywhere (27 Oct 2026) */
@import url('styles/feedback.css'); /* the closing feedback page */
@import url('styles/vplayer.css');  /* our own video player around YouTube (29 Oct 2026) */
@import url('styles/finale.css');   /* the end of the course: your journey, congratulations (29 Oct 2026) */
@import url('styles/fit.css');      /* photos always whole, blurred copy round them (29 Oct 2026) */
@import url('styles/reactions.css'); /* ♡ ? + on every card (2 Nov 2026) */
@import url('styles/tabs.css');      /* the course's own tabs (2 Nov 2026) */
@import url('styles/phone.css');    /* phones: nothing three in a row, one place for every card (29 Oct 2026) — keep last */
